Does the authors of the excellent software that is beeing discussed in this forum, consider to port their software for (optimal)use in a computer, armed with XP x86_64? Yes, I know they all runs very well in the built-in WoW64(Windows-on-Windows...x86_32 emu), but I really would like the real thing. Anyone? Sharktooth, my hero?
megui/staxrip/etc do not need to be 64bit, they don't interact with the filters or codecs except via commandline. The only frontends that have or need 64bit versions are those that do encoding internally (i.e. vdub).
I compile everything need for I need for 64-bit on my own -- x264, the essential filters etc. The source code is available. Sometimes you need to make minor changes some files but mostly it is all there.
Yeah, last week I gave up on running XP x64 on my main workstation. Sure I guess I could get a couple of percent performance increase in some applications (thanks squid_80 for x264) but that increase was too small to warrant the problematic drivers resulting in crashes or odd behaviour. So, I agree with Oline 61: for now, if you need 64-bit for encoding, Linux is probably your buddy. Unfortunately I can't find replacements for the sweet suite (GordianKnot, MeGUI and x264) in Linux, and don't expect to do so until possibly when AVISynth 3 arrives to save us all... ;) So I reverted to XP x32, but hey, that means I can play Oblivion while encoding again without getting rebooted every 10 minutes or so. :devil: