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Win 64-bit projects - where art thou?

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mini///m3

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Registration: 05.23.2002

Does the authors of the excellent software that is beeing discussed in this forum, consider to port their software for (optimal)use in a computer, armed with XP x86_64? Yes, I know they all runs very well in the built-in WoW64(Windows-on-Windows...x86_32 emu), but I really would like the real thing. Anyone? Sharktooth, my hero?

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M COUPE - Coming Soon
Message # 1 19.10.23 - 00:57:24
RE: Win 64-bit projects - where art thou?

dimension318

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Registration: 02.28.2003

What kind of project do you want in 64bit? XP64 is not very friendly with encoding tools, since you need a 64bit version of every filters.

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Sheep Ti
Message # 2 19.10.23 - 01:05:22
RE: Win 64-bit projects - where art thou?

JetBlackE46

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Registration: 08.18.2002

megui/staxrip/etc do not need to be 64bit, they don't interact with the filters or codecs except via commandline. The only frontends that have or need 64bit versions are those that do encoding internally (i.e. vdub).

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Message # 3 19.10.23 - 01:12:46
RE: Win 64-bit projects - where art thou?

BDGolfM3

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Registration: 08.28.2002

megui needs to be 64 bit coz it "interacts" heavily with avisynth.

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Message # 4 19.10.23 - 01:20:40
RE: Win 64-bit projects - where art thou?

Number9

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Registration: 03.04.2002

Does it not work to have both 32bit and 64bit avisynth installed, and then megui uses one and x264cli uses the other, on the same script?

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99 NSX-Z SC (360 RWHP) 95 Dinan S3 M3 (355 RWHP)
Message # 5 19.10.23 - 01:27:03
RE: Win 64-bit projects - where art thou?

blkNtan

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Registration: 02.05.2003

I don't see massive 64-bit apps on windows until vista. Mainly because most people won't buy XP 64-bit. I know I won't due to program incompatibility.

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Message # 6 19.10.23 - 01:31:53
RE: Win 64-bit projects - where art thou?

///M3 NA

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Registration: 04.13.2001

If you want to encode in 64 bit, a GNU/Linux distro will probably be easier. IIRC x264 SVN complies fine with GCC on 64-bit Linux systems.

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Message # 7 19.10.23 - 01:37:28
RE: Win 64-bit projects - where art thou?

e-famous

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Registration: 08.30.2003

I compile everything need for I need for 64-bit on my own -- x264, the essential filters etc. The source code is available. Sometimes you need to make minor changes some files but mostly it is all there.

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Message # 8 19.10.23 - 01:42:42
RE: Win 64-bit projects - where art thou?

J.Snow

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Registration: 11.05.2003

Yeah, last week I gave up on running XP x64 on my main workstation. Sure I guess I could get a couple of percent performance increase in some applications (thanks squid_80 for x264) but that increase was too small to warrant the problematic drivers resulting in crashes or odd behaviour. So, I agree with Oline 61: for now, if you need 64-bit for encoding, Linux is probably your buddy. Unfortunately I can't find replacements for the sweet suite (GordianKnot, MeGUI and x264) in Linux, and don't expect to do so until possibly when AVISynth 3 arrives to save us all... ;) So I reverted to XP x32, but hey, that means I can play Oblivion while encoding again without getting rebooted every 10 minutes or so. :devil:

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Message # 9 19.10.23 - 01:47:50
RE: Win 64-bit projects - where art thou?
Does anyone use an external editor? : Previous topicNext topic: Cutting mkv, vmw etc streams without recompression
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